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Electric Sunset immediately caught me when I saw it on the jam page, the low poly look, lighting and color palette are really catchy.

While playing, I also appreciated this slight grain and the speed/motion blur. But what really got me are the controls, for a game developed during a jam they are incredibly smooth, I could easily see this as a demo for a full finished product!

Well done, Jordan! And sorry for posting my review only today, I wanted to give another try at your game with a fresh mind!

Thanks for giving my game another go, Max! The controls are based on Tiny Car Controller, however they've been modified to match the level's roads, dirt ramps, power ups etc. After participating in the game jam, I decided to create a spiritual successor (of sorts) which I'm calling "Disaster Drive." I'll be doing a Steam playtest soon, and would love have you play my latest sometime.

- Jordan


Hey, I've seem some pretty nice videos of Disaster Drive on Twitter, you can count me in for playtesting, I'd be glad to help (and play) !

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I'll remember you!

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Great fun! Striking visual style. Of all the games in this jam, this was the thumbnail that screams the loudest. Well done you!

If this game is any indication, it's a good thing I don't have a drivers licence in real life.

Thanks Bishop! One of my goals with this project was to practice the "strinking visuals" thing, so I'm happy the thumbnail grabbed your attention. 

For years, I had very little interest in getting a drivers license. I ended up getting one out of necessity, but if it weren't for driving games I'm doubtful I would have found the motivation to continue improving my driving skills on real and virtual roads. So, if I can reach just one person in a similar way, then I consider Electric Sunset a worthwhile effort.  

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Ha!